Revision history 3D-Audio

V1.2a 		23.01.1999 
-Bugfix. Solves a crash while computing the 3D-sound. 

V1.2		02.05.1998 
- Have a look at the brand new helpfile: re-written, re-edited and additional documentation for 3D-Audio by Andrew Lewis. Thank you very much for your great work!
- Some small bugfixes

V1.1c		02.02.1998 
-You can choose the output of the audio-wave device now . 
-Some minor bugfixes including the registry problem with Win95OSR2. 

V1.1a		19.11.1997
- additional major bugfix: open an invalid output filename will now be handled correctly!

V1.1		15.11.1997
- additional major bugfix: open and close a project and then re-open it will not crash if Direct3D is used for visualisation.

V1.1		14.11.1997
- included capability for motion capturing by means of providing interface functions for plugin DLLs.
- Simple plugin DLL for joystick, mouse and keyboard aided motion capturing
- SDK for allowing users to implement own DLLs
- bugfixes
	
For registered users only:
- get two more sets of head-responses for free:
  - the diffuse set: the head responses are manupulated by a small reverb effect
  - the original set: these are the original recorded ony small truncated head responses for best audio results.

- get a program (HRTFconverter) for free to convert the public HRTF sets from the MIT! 
  Convert the data from the MIT (ftp://sound.media.mit.edu/pub/Data/KEMAR) 
  into a valid 3D Audio HRTF file!
  You can manipulate the original data (e.g. with a reverb) and then
  convert the impulse responses into a valid 3D Audio HRTF format!
	
  If you want to get one of these utilities, contact us! 
  They are free for registered users!


V1.0a		09.09.1997

- registered users can get two more sets of head-responses for free: 
  - the diffuse set:  the head responses are manupulated by a small reverb effect
  - the original set: these are the original recorded ony small truncated head 
                      responses for best audio results.
- sligth improvment of the render algorithm
- DirectX3 upgrade bug solved
- save pcm-file as wav-file should work now
- playing wav files should not crash any more
- several other bugfixes
- help extended
- internet online registration for credit card owners:
  http://order.kagi.com/?1J3

Official release V1.0	24.07.1997

- new render algorithm; about 300% faster than before
- support for wav-files as sources
- more keyboard handling for faster processing
- help extended
- smoother thread shutdown 
- several bugfixes
- new simple registration via KAGI, see help file for details


V0.99b		19.06.1997

- fewer shareware restrictions 
  The program will not stop working after 7 days!
- 'new wizard' and 'source wizard' added for simply setup the basic parameters
  for the head and the source
- help extended
- demonstration tutorial with four demo setups added
- several small bugfixes


Initial release: 
V0.99		08.06.1997
